NEW GUILDMASTER
We have 2 new Guild Master, first Dusk and second Haelerin. Both have served the Guild in many many ways. Their efforts and contributions have been invaluable for Ghost Templars and shows that both take the well being of the Guild to their heart. For those qualities the Council of Templars has promoted them to Guild Master.
Congratulation to you Dusk and to you Haelerin!
COFFER DONATIONS
We don't need INFLUENCE anymore so please donate all your Influence (including Voucher from Strongboxes) to the new Helm Guild Ruathym Corsairs.
We are now in the position to help other Guilds progressing there Stronghold. That means everything what is not marked as red in our own Coffer can be donated to other Guilds, preferably to the Helm Guild.
NEW RECRUITS
All Recruits have to visit our Blog http://neverwintertemplars.blogspot.com/p/new-members.html.
Please follow the instructions given there to become a full member of Ghost Templars.
The purpose is not to populate our Blog even though we want to promote it, the reason is to educate new Player about Dragonflights which are major Alliance Raids on the Stronghold map and to give Player access to valuable information about the Game.
Cheers!
Fennik
Showing posts with label Fennik. Show all posts
Showing posts with label Fennik. Show all posts
Thursday
Saturday
GT Finishes Stronghold and Hands Over Alliance Helm Position to RC
WE DID IT!!!
We finally are a rank 20 Guild with maxed out PVE Boons and a rank 10 Marketplace.
All other Structures are secondary and will be ranked up over time.
The Sorcerer Towers at each entrance to our Stronghold were build purely out of asthetic reasons and are my personal icing on the cake. I was happy like a little kid while watching them being constructed.
A big THANK YOU to each and every guild and alliance member for banding together to help build up our glorious Guild Stronghold!
Being done also means WE DON'T NEED INFLUENCE ANYMORE! So please donate all your Influence to our alliance friends Ruathym Corsairs to help them build there Boon Structures as well.
Since we are done with our Stronghold we are stepping down from the Alliance Helm position and making room for the next guild in line which is Ruathym Corsairs.
For that purpose the Alliance will be restructured Saturday, August 11, 2018 at 7:30pm ET (1:30am central Europe). After disbanding we will reform the Alliance with some changes and on Monday, August 13, everything should be back to normal.
Gratefully,
Fennik
We finally are a rank 20 Guild with maxed out PVE Boons and a rank 10 Marketplace.
All other Structures are secondary and will be ranked up over time.
The Sorcerer Towers at each entrance to our Stronghold were build purely out of asthetic reasons and are my personal icing on the cake. I was happy like a little kid while watching them being constructed.
A big THANK YOU to each and every guild and alliance member for banding together to help build up our glorious Guild Stronghold!
Being done also means WE DON'T NEED INFLUENCE ANYMORE! So please donate all your Influence to our alliance friends Ruathym Corsairs to help them build there Boon Structures as well.
Since we are done with our Stronghold we are stepping down from the Alliance Helm position and making room for the next guild in line which is Ruathym Corsairs.
For that purpose the Alliance will be restructured Saturday, August 11, 2018 at 7:30pm ET (1:30am central Europe). After disbanding we will reform the Alliance with some changes and on Monday, August 13, everything should be back to normal.
Gratefully,
Fennik
Sunday
Seminar on Stronghold Development I
![]() |
| Figure 1: The Steward from Nevembers Lackey's on the Preview Shard |
Welcome,
This Seminar is meant for everyone who is interested in Managing and
Planning a Stronghold in Neverwinter.
Stronghold management includes planning the order of structures you
want to build on your stronghold map as well as monitoring and
directing the resources required for those Buildings.
In Figure 1 you can see The Steward, he is an important NPC
for your Stronghold Development.
By talking to him you can access the Stronghold Overview.
| Figure 2: Stronghold Overview , Summary Tab |
In Figure 2 you can see the Summary Tab of the Stronghold Overview.
Here you‘ll find your current Target and what resources are still
needed for its completion. Important to note is that all shown values
for the strucures in the Overview already take your Stronghold
Alliance Discount into account. Very convenient.
You also see the amount of resources currently stored in your
production structures (Farm, Lumberyard, Mine, Quarry).
![]() |
| Figure 3: Stronghold Overview, Construction Tab |
Figure 3 is showing the Construction Tab which includes a List of all
structures already built on your stronghold map and available Plots
for future projects.
By hovering your cursor over a Structure a smaller window will pop up
showing you the required resources for the next rank of that
building. Again Stronghold Alliance Discount included!
Once you have decided on the next Structure you want to build you can set it as Contribution Target with a click on the button to the bottom of that window. This way your Guildies see what resources are required for their Coffer Donations. You can change the Target as many times as you like.
You can also access this list via your Guild Management Window, but
CAUTION the values which are showing here do not include the Stronghold Alliance
Discount.
Tending
As
mentioned before we have 4 production structures on the stronghold
map namely the Farm (Food), Lumberyard (Wood), Mine (Metal) and the
Quarry (Stone). Those
resources
are important for your main buildings but even more so for the
Temporary Structures.
All of them have a internal storage capacity which will fill up every
8 hours. Depending on the rank of the Structure and on an exiting
support structure that capacity can be increased.
Once
they reach capacity they will stop producing resources. So
go tend them regularly.
John from Ghost Templars made a video on tending which is linked
below.
Resources
There
are a lot of diffrent resources required for building structures on
the stronghold map. Some of them are prouduced over time (Farm,…)
and some can be farmed like the campaign resources, but there are
resources which tend to
always create a bottleneck for your stronghold progression.
Influence, Shards of Power, Gems and Surplus
Equipment will be the most difficult to get resources. Influence
and Shards of Power have a daily cap for earning them. Gems are used
for refinement and Surplus Equipment helps in earning Astral
Diamonds.
Strategies to gather those resources efficiently without cutting into
personal gains will be presented and discussed in a later post.
Temporary Structures
With Mod 11.5 we received the option to build temporary structures on
stronghold map. If you leave the stronghold through the northwestern
tunnel you will arrive at the Millabout Market which
presents 4 Plots for the temporary structures. Any temp. Structure
will last for 7 days and you can only have one of a kind active at
the same time.
We ignore structures which help with Mastercrafting for now and pay
closer attention to structures which produce valuable resources for
your stronghold coffer, namely the Recruiter and the
Gemcutter.
Table 1: Costs for
Recruiter and Gemcutter per week without Stronghold Alliance Discount
Structure
|
Labor
|
Food
|
Metal
|
Stone
|
Wood
|
Production/Week
|
Recruiter
|
12.000
|
38.000
|
27.000
|
24.000
|
32.000
|
16.800 Influence
|
Gemcutter
|
23.000
|
31.000
|
34.000
|
40.000
|
24.000 Gems
|
|
Total/Week
|
35.000
|
38.000
|
58.000
|
58.000
|
72.000
|
As you can see in Table 1 temporary structure are basicly exchange
buildings were you trade lower valued resources for higher valued
ones like Influence and Gems.
The Goal for every Guild still in development should be a constant
Uptime of the Recruiter and the Gemcutter to speedup your Stronghold
Progression.
With the afore mentioned Goal in mind I suggest the following Roadmap
for Stronghold Development. The chosen Boon Structures have a focus
on PvE content, but are in my opinion also viable in PvP.
Roadmap
Guild Hall Rank 5
- Stable rank 1-2
- Milling Yard rank 1(if you can effort it)
- Recruiter every week
Guild Hall Rank 6
- Stable to rank 3
- Market Place to rank 3
- Farm, Lumberyard, Mine, Quarry to rank 3
- Recruiter every week
Guild Hall Rank 7
- Warehouse rank 1-3
- Smelter Yard or Masonry Guild rank 1 (if you
can effort it)
- Recruiter or Gemcutter every week
Guild Hall Rank 8
- Stable to rank 4
- Farm, Lumberyard, Mine , Quarry to rank 4
- Warehouse to rank 4
- Market Place to rank 4
- Recruiter or Gemcutter every week
Guild hall to rank 9
- Wizards Workshop rank 1-4 (depending on your
Conquerer‘s Shard Situation you can also build the Barracks at this
point, but the Power Boon will only unlock at rank 3+)
- Recruiter or Gemcutter every week
Guild Hall Rank 10
- Stable to rank 5
- Wizards Workshop to rank 5
- Warehouse to rank 5
- Market Place to rank 5
- Farm, Lumberyard, Mine , Quarry to rank 5
- Recruiter or Gemcutter every week
Guild Hall Rank 11
-
Masonry
Guild or
Smelters Yard
rank 1 the
one you didn‘t chose earlier (if you can effort it)
-
Recruiter
or
Gemcutter every
week
Guild Hall Rank 12
- Stable to rank 6
- Wizards Workshop to rank 6
- Warehouse to rank 6
- Market Place to rank 6
- Farm, Lumberyard, Mine , Quarry to rank 6
- Milling Yard rank 2, now you can build the
Recruiter and Gemcutter at the same time
-
Recruiter
and
Gemcutter every
week
Guild Hall Rank 13
- Barracks 1-6, if you have enough Conquerer‘s
Shards of Power. The upgrade can be postponed until the Guild Hall
upgrade to rank 15.
-
Recruiter
and
Gemcutter every
week
Guild Hall Rank 14
- Stable to rank 7
- Wizards Workshop to rank 7
- Barracks to rank 7
- Warehouse to rank 7
- Market Place to rank 7
- Farm, Lumberyard, Mine , Quarry to rank 7
-
Recruiter
and
Gemcutter every
week
Guild Hall Rank 15
-
Animal
Pen rank 1
-
Recruiter
and
Gemcutter every
week
Guild Hall Rank 16
- Stable to rank 8
- Wizards Workshop to rank 8
- Barracks to rank 8
- Warehouse to rank 8
- Market Place to rank 8
- Farm, Lumberyard, Mine , Quarry to rank 8
- one of your Support Structures (Milling Yard,
Masonry Guild, Smelters Yard, Animal Pen) to rank 8 Animal Pen would
be the cheapest in terms of Shards of power
-
Recruiter
and
Gemcutter every
week
Guild Hall Rank 17
-
Last Boon Plot unlocked: Temple for PvE or Explorer‘s Guild for PvP
With
your last Boon Structuer built there is only one big goal left Guild
Hall Rank 20 and that road is pretty straight foward.
Thoughts
on Boons
Will
be added after an open discussion during the Seminar.
Seminar
on Stronghold Development II
Since
there will be alot of things left unanwsered in 45min of the first
Seminar we will give a second one (maybe even a third).
Topics
for the 2nd Seminar
- Strategies
to overcome the Resource Bottlenecks
- How to make
Astral Diamonds with Temporary Structures
- …
Please
suggest additional topics either during the first Seminar or via
ingame mail to Fennik@rothgarbaerig.
Friday
Fennik, Perseus, Jantas, Dude & Serena at Tomb of the Nine
![]() |
| Click to see the Developer Blog for Tomb of the Nine |
![]() |
| with assistance from Sugar Daddy Feygorn :) |
| First Boss done! |
| Right infront of the 2nd Boss. |
| Second Boss done. |
| Yes, that is the Arena with the final Boss. |
| Last challenge has yet to be completed. |
Wednesday
Stronghold Update
Dear Templar,
Time for a new stronghold update to inform you about our latest achievements and future plans for the Guild!
Finished upgrades in the May and June 2017:
- Guildhall to rank 14
- Stable to rank 7
- Wizard Workshop to rank 7
- Market Place to rank 7
- Lumberyard to rank 7
- Quarry to rank 7
- Barracks to rank 5
- Smelters Yard to rank 2
Requirements for the upgrade to Guildhall 15:
Warehouse, Mine, Farm and Barracks to rank 7
Our biggest roadblock is and always will be the Conqueror‘s Shards of Power (CSoP) for the Barracks and the POWER BOON.
Aside from winning in PvP, those CSoP can only be aquired from the Maze Engine- and Elemental Evil Campaign as well as from the Stronghold Chest of Power (300 Zen/150.000 AD).
Farming the dailies of both campaigns for 5 days will yield 20 CSoP. Kind of MEH!
1 Stronghold Chest of Power will give 100 of each Heroic- /Adventurer- /Dungeneer- /Conqueror Shards of Power (Total 400).
Opening those Stronghold Chests of Power during a 2x Shards Event will result in a total of 800 Shards of Power per Chest.
That is what we are currently preparing for.
So far we have gathered 80 Stronghold Chests of Power and keep buying them from the AD we receive through your generous Donations! Thank you very much and please keep it coming ;)
Total number of Stronghold Chests of Power required to upgrade the Barracks:
Barracks Total number of Chests
6 42
7 91
8 145
9 204
10 270
Right now there is no 2x Shards Event scheduled in the calendar that means we have over 2 months time to gather as many Stronghold Chests of Power as we can.
You can help by donating Items to the Guild Bank which we will sell to make AD or by directly buying Stronghold Chests of Power and sending them to GTBank@gtbank#2424 where we will store them until the 2x Shards Event.
All the Best,
Xerxes & Fennik
Time for a new stronghold update to inform you about our latest achievements and future plans for the Guild!
Finished upgrades in the May and June 2017:
- Guildhall to rank 14
- Stable to rank 7
- Wizard Workshop to rank 7
- Market Place to rank 7
- Lumberyard to rank 7
- Quarry to rank 7
- Barracks to rank 5
- Smelters Yard to rank 2
Requirements for the upgrade to Guildhall 15:
Warehouse, Mine, Farm and Barracks to rank 7
Our biggest roadblock is and always will be the Conqueror‘s Shards of Power (CSoP) for the Barracks and the POWER BOON.
Aside from winning in PvP, those CSoP can only be aquired from the Maze Engine- and Elemental Evil Campaign as well as from the Stronghold Chest of Power (300 Zen/150.000 AD).
Farming the dailies of both campaigns for 5 days will yield 20 CSoP. Kind of MEH!
1 Stronghold Chest of Power will give 100 of each Heroic- /Adventurer- /Dungeneer- /Conqueror Shards of Power (Total 400).
Opening those Stronghold Chests of Power during a 2x Shards Event will result in a total of 800 Shards of Power per Chest.
That is what we are currently preparing for.
So far we have gathered 80 Stronghold Chests of Power and keep buying them from the AD we receive through your generous Donations! Thank you very much and please keep it coming ;)
Total number of Stronghold Chests of Power required to upgrade the Barracks:
Barracks Total number of Chests
6 42
7 91
8 145
9 204
10 270
Right now there is no 2x Shards Event scheduled in the calendar that means we have over 2 months time to gather as many Stronghold Chests of Power as we can.
You can help by donating Items to the Guild Bank which we will sell to make AD or by directly buying Stronghold Chests of Power and sending them to GTBank@gtbank#2424 where we will store them until the 2x Shards Event.
All the Best,
Xerxes & Fennik
We can only get the boons you desire with your help!
Templars:
You've probably noticed that the Templar community is growing stronger every day. We can do T3's so quickly and down 3-4 dragons daily. Awesome!
We benefit greatly from the boons we receive from our Stronghold: Power, Armor Pen, Defense, Hit Points, Mount Speed and Experience. We plan on adding two more boons by the end of the year.
Building up the Stronghold means more boons and stronger Templars.
To do this, we need your help via gifts to the coffer and the bank. You know how the coffer works. But perhaps you don't know how we use the gifts you send to GTBank or deposit into the bank.
These gifts are used as contest prizes; given to members who can benefit from them; or sold on the Auction House to raise astral diamonds.
We use the astral diamonds to purchase strongbox keys so you can open up strongboxes of influence (be sure to ask Fennik or Xerxes for a key when you get one!). We also use them to purchase stronghold strongboxes sold for Zen on the Zen market when they are on sale or with one of those yellow coupons. These are then opened during double shard weekends so we get double the number of those difficult to acquire conqueror shards.
We can only get the boons you desire with your help.
Please consider gifting the guild with something you don't need at least once a week with artifacts, epic equipment and weapons, gems, and unbound rare and epic rings that drop during runs. Even profession resources!
Thank you for considering this request for your gracious support. We appreciate all that you do for the guild and hope you will continue to support our Stronghold development which becomes more and more expensive as we proceed.
All the best,
Fennik and Xerxes
You've probably noticed that the Templar community is growing stronger every day. We can do T3's so quickly and down 3-4 dragons daily. Awesome!
We benefit greatly from the boons we receive from our Stronghold: Power, Armor Pen, Defense, Hit Points, Mount Speed and Experience. We plan on adding two more boons by the end of the year.
Building up the Stronghold means more boons and stronger Templars.
To do this, we need your help via gifts to the coffer and the bank. You know how the coffer works. But perhaps you don't know how we use the gifts you send to GTBank or deposit into the bank.
These gifts are used as contest prizes; given to members who can benefit from them; or sold on the Auction House to raise astral diamonds.
We use the astral diamonds to purchase strongbox keys so you can open up strongboxes of influence (be sure to ask Fennik or Xerxes for a key when you get one!). We also use them to purchase stronghold strongboxes sold for Zen on the Zen market when they are on sale or with one of those yellow coupons. These are then opened during double shard weekends so we get double the number of those difficult to acquire conqueror shards.
We can only get the boons you desire with your help.
Please consider gifting the guild with something you don't need at least once a week with artifacts, epic equipment and weapons, gems, and unbound rare and epic rings that drop during runs. Even profession resources!
Thank you for considering this request for your gracious support. We appreciate all that you do for the guild and hope you will continue to support our Stronghold development which becomes more and more expensive as we proceed.
All the best,
Fennik and Xerxes
Friday
On Cheating and Botting...
Templars:
There have been some recent developments within the Neverwinter gaming community that deserve our attention and response.
Many players have been banned from the game for cheating. Buying astral diamonds and in-game resources from third party vendors and botting are the main ways people cheat on Neverwinter.
Just recently two major guilds had their ranks and leadership decimated due to permanent bans being placed on some of their members who were caught cheating.
We do not want this to happen in the Templar community!
Therefore, the Council of Templars (the Marshalls and Guildmasters) revised the guild guidelines under section 3 on Respect to read:
"We are a respectful guild. Vulgarity and inappropriate behavior is not acceptable. Cheaters and botters will be kicked from the guild."
Have a great time playing the game!
All the best,
Fennik and Xerxes
There have been some recent developments within the Neverwinter gaming community that deserve our attention and response.
Many players have been banned from the game for cheating. Buying astral diamonds and in-game resources from third party vendors and botting are the main ways people cheat on Neverwinter.
Just recently two major guilds had their ranks and leadership decimated due to permanent bans being placed on some of their members who were caught cheating.
We do not want this to happen in the Templar community!
Therefore, the Council of Templars (the Marshalls and Guildmasters) revised the guild guidelines under section 3 on Respect to read:
"We are a respectful guild. Vulgarity and inappropriate behavior is not acceptable. Cheaters and botters will be kicked from the guild."
Have a great time playing the game!
All the best,
Fennik and Xerxes
Tuesday
Templars Hall - A Channel for Ghost and Spirit Templars
Join the Templars Hall
Hello Templars, we created a Custom Channel called GTST where Ghost and Spirit Templars can chat with each other, exchange information and join forces for leveling and questing.
How to join the Channel
1. You MUST have an invitation before proceeding. Contact a Marshall or Guild Leader for that invitation.Open the Chat Channel Configuration
(You can click these graphics to enlarge)
2. Click on Custom Channel
3. Click on Join (appears once you received an invitation)
4. Click the Chat Window Tab.
Click the Chat Channel on the left that you want and add the GTST channel by putting a check in its box.
5. Close the Chat Channel Configuration window. And now you have two options:
[A] You can switch to the new Channel by typing /gtst and press Spacebar, each time the focus is not on GTST.
[B] You can create a chat tab with the sprocket, and permanently turn on GTST in it. Go to the chat bubble in the lower left corner of the chat window, and put a check in the box for GTST. This is the same as [A], but you just leave that tab permanently on GTST.
__________________________________________
How to Invite Member
This step is for Officers. A member has to be online to receive an Invite!
1. Click on the Chat sprocket,Select Custom Channel tab.
Select GTST. Click on Edit Details
2. Type in the character name and the
@handle and press on Invite
All the Best
Fennik
Wednesday
Transfer Astral Diamonds between Characters
How to Transfer Astral Diamonds
You want to go on a shopping spree for your main character but you can't because your riches (AD) are spread over many Alts?
Well here is a practical and easy option to gather all your AD on one character.Note: The following method only works for characters on the same account!
Astral Diamond to Zen exchange
2. We use the buy Zen (A) for Astral Diamonds (B)
option to transfer the desired amount of
Astral Diamonds (C) from one character to the
account wide Exchange Balance following
the equation: A x B = C
It is recommended to adjust A to reach the desired C.
If you adjust B instead be careful the value is
always smaller than the current Unit Price in the
Top ZEN Listings.
Otherwise your Astral Diamonds could be exchanged to ZEN and that is not the goal here.
3. After you reached the desired value for C press the Post button.
4. Switch to Listings with a simple click on the Tab
5. Now you can see the exchange request you just posted.
Press on the Cancel button to stop that request.
Press on the Cancel button to stop that request.
6. Switch back to the Buy Zen Tab.
7. At the bottom of the window you now see your
Exchange Balance and the stored Astral Diamonds.
The Exchange Balance is account wide accessible.
It holds ZEN and Astral Diamonds.
You can now log in to your Main or the Alt on which you wish to spend/store the Astral Diamonds.
The Exchange Balance is account wide accessible.
It holds ZEN and Astral Diamonds.
You can now log in to your Main or the Alt on which you wish to spend/store the Astral Diamonds.
Here you see the Balance storage and can now decide whether to withdraw all or just some of the stored currencies.
With a final press on the OK button the desired amount of Astral Diamonds will be transferred to the personal character storage.
Note: Any new exchange request you place will first draw currency form the storage of the Balance. So include that in your calculation when you place a new order, or always empty it beforehand.
With a final press on the OK button the desired amount of Astral Diamonds will be transferred to the personal character storage.
Note: Any new exchange request you place will first draw currency form the storage of the Balance. So include that in your calculation when you place a new order, or always empty it beforehand.
All the Best,
Fennik
Saturday
On the way to the Power Boon...
Dear Templars,
Just four more days and the Ghost Templar's Guildhall will be Rank 13. Once it flips we want to start building the Barracks and upgrade that to Rank 3 right away.
That will unlock the POWER BOON for us!!!
For that Goal we need to gather the following resources:
Surplus Equipment : 17K more
Gems : 25K more
Frozen Treasures : 4.3K more
It would be amazing if we would achieve that in the next four days!
All the Best,
Xerxes & Fennik
Just four more days and the Ghost Templar's Guildhall will be Rank 13. Once it flips we want to start building the Barracks and upgrade that to Rank 3 right away.
That will unlock the POWER BOON for us!!!
For that Goal we need to gather the following resources:
Surplus Equipment : 17K more
Gems : 25K more
Frozen Treasures : 4.3K more
It would be amazing if we would achieve that in the next four days!
All the Best,
Xerxes & Fennik
Wednesday
New GT MOD 11B Ranking Structure
Templars:
The Ghost Templar's Council of Templars has changed our item level based ranking structure to account for the new gear score system in MOD 11B.
The new item level achievements for the following ranks are:
6,000 IL Rank 2 Templar
9,000 IL Rank 3 Squire
12,000 IL Rank 4 Hero
Please place your new item level next to your name on the guild roster.
Thank you and enjoy the new content.
All the best,
Xerxes and Fennik
The Ghost Templar's Council of Templars has changed our item level based ranking structure to account for the new gear score system in MOD 11B.
The new item level achievements for the following ranks are:
6,000 IL Rank 2 Templar
9,000 IL Rank 3 Squire
12,000 IL Rank 4 Hero
Please place your new item level next to your name on the guild roster.
Thank you and enjoy the new content.
All the best,
Xerxes and Fennik
Tuesday
Stronghold Update, 4th of April 2017
Structures we completed last Month, March 2017:
- Stable to rank 6 – Boons: Armor Penetration 4000, Defense 4800,
Mount Speed Bonus 7%
-
Marketplace to rank 6 – Explorer's Charts available (Masterwork
P.), new
Food options, some
rank 2 Overload Enchantments unlocked
- Quarry and Mine to rank 6
Goals for April 2017:
- Warehouse to rank 6
- Guildhall to rank 13
Look ahead:
With our Guildhall upgraded to rank 13 we unlock the third boon
structure plot on our Stronghold map. We will start building our
Barracks on this new plot which, upgraded to rank 3, will finally
give us access to the desired POWER BOON!
Article submitted by Fennik, for any question please contact me in game (fennik@rothgarbaerig)
Article submitted by Fennik, for any question please contact me in game (fennik@rothgarbaerig)
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